DEV LOG #9 final touches & first glimpse to upcoming BETA release
Hello (near-)future Champions.
Here’s our monthly game development report. Continue to deliver more exciting news each time & soon you guys will be able to explore our game first hand.
🚨⚠️ Want to see a little sneak peek of the actual gameplay for the very first time?
Want to see more? Tune in today to DEV LOG #9 stream w/ CTO Edvinas
2 PM UTC TODAY 📺 EOF TWITCH
⚖️ FINISHING: PVE GAMEPLAY BALANCING
Balanced gameplay has always been our focus & team has been eager to get this one right and perfect.
Why is this so important, you may ask?
Good game balance is one of the key components in creating a satisfying & immersive experience by accomplishing a fair, engaging and motivating journey for various level players.
Game design team has been focusing on 1st release system balance.
- Character classes: Brawler; Gunslinger; Alchemist (all character classes & their initial atributes fairly balanced and fun to play)
- Character progression (levels, stats, perks, mutagens (yeap, MUTAGENS alright!))
- Items/abilities (rarity system, power level, DMG, range, buffs & debuffs and etc.)
- Enemies (DMG, Hit Points, movement speed, attack ranges and etc.)
- The Boss
- Level design and progression
- Environmental hazards
Soon you’ll be able to test it & give us your feedback.
But we think it’s pretty damn awesome.
Got questions or comments? You can always come & chat w/ our team (game designers included) on Discord! Come & try it out 🎮
👨🎤 FINALIZING PVE AMBIENCE
Hitting a very fun and important part here — amping up the post-apocalyptic ambience in our dungeons.
Art & game design teams are working closely together on the last and essential dungeons environment touches before hosting our first players.
To tie amazing visuals, action & story together we’re introducing sound & visual details that will create a cogent and unison theme experience throughout the game.
WHAT TO EXPECT?
Gruesome, mysterious, haunting & blood chilling vibes.
HOW WE DO IT?
🎵 Sound effects, 💡lighting, 💥 VFXs & actually you can see yourself down below👇
🔥🔥🔥 FIRST PEEK AT THE BETA GAMEPLAY IN PROGRESS🔥🔥🔥
It’s not a drill guys, it’s happening. You’ve been an amazing support & we’re thankful for your trust & patience. For a long time we shared our progress & early stage elements, now it’s time for us to share some of the latest updates.
Let’s start with glimpse of BETA gameplay in progress.
🔥Here you go, this is the first look at Engines of Fury BETA gameplay progress. Now, let’s jump to DC & talk it all out!
About Engines of Fury
Engines of Fury is the first Web 3.0 post-apocalyptic 3D combat & exploration game. Powered by 1-token deflationary in-game economy where $FURY is at the center of the game with lots of utility & ever-increasing demand.