Revamp update #1 Mobility
Long awaited revamp is live & it’s time to dig deeper into the updates.
📺 Watch live stream with our CEO & CTO to learn all the deets.
Let’s begin with the most important one — the introduction of full control & mobility mechanics to the Engines of Fury gameplay.
This decision was a catalyst for a myriad of other upgrades, which brought more elements into the game loop. Having absolute control of your champion and their movement makes the game more immersive, while both PvE & PvP add complexity, allowing players to deploy different strategies in order to win fights & collect rewards.
Now, the players will have to be alert at all times as they will need to make decisions on the spot and even react to the environment.
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Exploring & destroying is in your hands (literally)
Firstly, mobility mechanics will provide players with the flexibility to adjust their game strategy & take action at any given moment during duels and tournaments. This is the thrill we were looking for to deliver in our game.
Secondly, movement requires space & more complex environments. Therefore, we have expanded the Engines of Fury universe through multi-level arenas and dungeons, where not only fights take place but players can explore the post-apocalyptic world.
On top of that, with movement comes a slew of additional features:
- ABILITIES: movement-related buffs & debuffs
- MORE ENEMIES: more enemies — we will have multiple end-game bosses (!) followed by minions
- OBSTACLES: introduced environmental hazards.
As you can see, with the decision to introduce movement to our gameplay, we have ascended to a brand new level of combat & exploration game.
In other words, stronger, bigger & better for our players.
Proud to say that these newest changes bring us to the frontier of web3 gaming — something we’re very much excited to expedite for the gaming masses.
More deep dives about revamping are incoming — for now, you’ll find all the info in our revised WHITEPAPER.
About Engines of Fury
Engines of Fury is the first Web 3.0 post-apocalyptic 3D combat & exploration game. Powered by 1-token deflationary in-game economy where $FURY is at the center of the game with lots of utility & ever-increasing demand.
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