Deepening the gameplay loop with more battle space & freedom of movement meant we had to up the ante and create the game more challenging.
In an effort to accomplish that goal, this time we’ll talk about the introduction of more enemies.
The post-apocalyptic world of Engines of Fury is harsh and unforgiving, and that’s exactly how you can expect the enemies to be — especially bosses. They are alien-born, mysterious, unpredictable, and punishing.
📖 You can learn more about the game’s lore in our revised whitepaper.
We wanted to give players deeper and more meaningful gameplay, so we introduced a multiple-enemy system throughout all levels. Fighting the same enemy often gets repetitive, but having to fight multiple enemies at once will keep the players constantly on their toes.
Defeat monstrous & alien bosses in PvE
To explore Stoneport remnants & collect your loot might be a little tricky because mysterious creatures lurk in the dark of PvE dungeons.
Engines of Fury players face enemy threats from:
- More Bosses, the alien invaders. Kill the boss to collect your XP & rewards, or enter another level.
- Their minions, following and protecting the creator and causing a whole lot of trouble for the Stoneport champions.
While progressing through game levels, players will meet bosses of varying difficulty & their minions. Those that manage to defeat them will be awarded experience and equipment, and will even have a chance of getting a $FURY token or a valuable equipment item.
We’ve come to the end of this update but worry not, we have more news in store so keep an eye out!
Revamp update #4: Introducing environmental hazards
Deep & well-balanced gameplay is our prime goal. Following the introduction of full champion mobility & control, which was a huge step up for the game concept, we had to make the battling environment more dynamic and challenging.
Hence the increased number of enemies (bosses & minions) was accompanied by introduction of environmental hazards. These will be various objects within the combat environment with ability to:
- harm or debuff champions;
- buff the opponent.
In order to avoid danger these objects have to be destroyed or avoided.
Want to know more about enemies & environmental hazards?
Come & chat with the team on Discord 💬
About Engines of Fury
Engines of Fury is the first Web 3.0 post-apocalyptic 3D combat & exploration game. Powered by 1-token deflationary in-game economy where $FURY is at the center of the game with lots of utility & ever-increasing demand.