Weekly Recap: Anti-Cheat Strategy, Summer Fest Winners & Development Update x WK28
One more amazing week at Engines of Fury, which was dedicated to finding Summer Fest winners & providing elaborate game development updates. Here’s our week in a nutshell:
1. Sophisticated Anti-Cheat Strategy
There’s no place for cheaters and hackers in Engines of Fury. However, we understand that it won’t be enough just to ask them not to cheat. That’s why we have created a sophisticated anti-cheat strategy, which will make your gaming experience fair and secure. From dedicated servers to updates on the back-end to hack mitigation tools, we’ll have it all! Read more about it here!
2. Summer Fest Success + Winners
We have recapped our intense three weeks of running a carnival full of attractions and prizes. To summarize the experience in a few words: it was a great success. We recorded over 20 000 entries & 1 500 participants in the MEGA Gleam 6000 $FURY whitelist campaign and many more across our social media channels! The community really came together for this event, and we are glad that we had over 50 winners who shared allocation tickets, USDT, and limited-edition summer merch!
3. Game Development Update
While we were having fun at the Summer Fest, our developers were making huge progress. With the Engines of Fury PVE game releasing in Q4, there is no time to chill. Every game detail has to be perfect: new game assets confirmed, champion apparel items finalized, and character ability implementation started.
About Engines of Fury
Engines of Fury is a duel arena game built on Unity with rich 3D visuals and numerous addictive single & multiplayer gameplay modes.
It has a 1-token deflationary in-game economy where $FURY is at the center of the game with lots of utility & ever-increasing demand.